Aim

To provide learners with the knowledge and skills needed to understand, design, query and implement database systems.

Unit abstract

An understanding of database tools and technologies is key to many of today’s industries.

Database systems are predominant in the world of IT, and continue to demand more complex data structures and interface, as applications get increasingly sophisticated.
Databases provide the infrastructure to many organisations, and they offer support to key business applications and information systems. The most common database model used commercially is the relational one.

Unit abstract

It is often easy to forget that behind the polished high-definition graphics and increasingly cinematic content of modern computer games is a highly skilled team of designers and programmers. With more sophisticated environments and new ways of interacting with computers, computer game developers now have the choice to extend into many software development realms.

Linking to any of the programming units, this unit enables learners to use any suitable platform to explore design requirements and methods of user interaction as well as the coding demands required for the differing types of gaming environments. Whilst it is essential to offer learners an overview of the differing gaming environments, unit delivery for the development of a game should focus on one specific environment and the required user and technological interactions.